Lesson No.006

ECO C02 Black wins Opening: Intermediate Medium game, 42 moves Opening: French Defense

Black
hgfe dcba
8765 4321
1234 5678
abcd efgh
White

Explanation

Game Moves

Show best moves
# White Best Black Best
1 e4 e4 e6 c5
2 d4 d4 d5 d5
3 e5 Nc3 c5 c5
4 c3 c3 Nc6 Nc6
5 Nf3 Nf3 Qb6 Bd7
6 a3 a3 c4 c4
7 Be2 Nbd2 Bd7 Na5
8 h3 Nbd2 f6 Na5
9 a4 Nbd2 fxe5 fxe5
10 b3 Nxe5 e4 cxb3
11 Nfd2 Nfd2 cxb3 cxb3
12 Nxb3 Nxb3 Qc7 Qc7
13 O-O O-O Bd6 Nf6
14 Nc5 c4 Nge7 Nf6
15 Nxd7 Nxd7 Qxd7 Qxd7
16 f3 f3 exf3 exf3
17 Bxf3 Rxf3 O-O O-O
18 Qe1 Nd2 Bc7 Bc7
19 Ba3 Ba3 Rf6 Rf7
20 Nd2 Nd2 Re8 Nf5
21 Bh5 Bh5 Rxf1+ Rxf1+
22 Nxf1 Nxf1 Rf8 g6
23 Rb1 Rb1 Nd8 b6
24 Ne3 Nh2 Ndc6 Bd6
25 Bg4 Qe2 Kh8 Rf6
26 Rxb7 c4 Bh2+ Bh2+
27 Kh1 Kxh2 Qxb7 Qxb7
28 Kxh2 Kxh2 Qb8+ Qc7+
29 Bd6 Kg1 Qxd6+ Qxd6+
30 Kh1 Kh1 Ng6 e5
31 Bd1 Kg1 e5 Qf4
32 Bc2 dxe5 e4 e4
33 g4 Bb3 Nxd4 Nxd4
34 cxd4 cxd4 Rf3 Qa3
35 Qf1 Nf1 Nh4 Rxf1+
36 g5 Bd3 Rxf1+ Rxf1+
37 Nxf1 Nxf1 Qa3 Qf4
38 Bd3 Kg1 Qxd3 Qxd3
39 Kh2 Kg1 Qxf1 Qxf1
40 Kg3 Kg3 Nf5+ Nf5+
41 Kh2 Kh2 Qf2+ Qf2+
42 Kh1 Kh1 Ng3# Ng3#

Detailed Analysis

Evaluation Chart

Evaluation: How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate: A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).

Skill Radar

Estimated from engine evaluations. It may not match your actual strength.

How Scores Work: For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
Opening Moves 1 to 10
Tactics Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?)
Strategy Moves other than Opening, Endgame and Tactics
Endgame Moves once both sides together have 8 or fewer pieces other than kings and pawns
Consistency Share of all moves that did not drop the winning chance by 10% or more

* The win % and accuracy formulas are based on Lichess's calculations.

Win % and Accuracy

Win %: Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy: For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.

Evaluation Chart

Evaluation: How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate: A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).

Skill Radar

Estimated from engine evaluations. It may not match your actual strength.

How Scores Work: For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
Opening Moves 1 to 10
Tactics Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?)
Strategy Moves other than Opening, Endgame and Tactics
Endgame Moves once both sides together have 8 or fewer pieces other than kings and pawns
Consistency Share of all moves that did not drop the winning chance by 10% or more

* The win % and accuracy formulas are based on Lichess's calculations.

Win % and Accuracy

Win %: Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy: For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.

Press Close to go to the game analysis page.