Lesson No.003
Black
hgfe
dcba
8765
4321
1234
5678
abcd
efgh
White
Game Moves
Show best moves
| # | White | Best | Black | Best |
|---|---|---|---|---|
| 1 | e4 | e4 | c6 | e5 |
| 2 | d4 | d4 | d5 | d5 |
| 3 | exd5 | e5 | cxd5 | cxd5 |
| 4 | c4 | Nf3 | Nc6 | Nf6 |
| 5 | Nc3 | cxd5 | Nf6 | Nf6 |
| 6 | Nf3 | Nf3 | e6 | Bg4 |
| 7 | cxd5 | c5 | exd5 | exd5 |
| 8 | Bb5 | Bd3 | Bg4 | Bd6 |
| 9 | Bg5 | Qa4 | Bd6 | Be7 |
| 10 | Qe2+ | h3 | Be7 | Kf8 |
| 11 | h3 | Bxf6 | Be6 | Bxf3 |
| 12 | O-O | Ne5 | O-O | O-O |
| 13 | Rfe1 | Bxc6 | h6 | h6 |
| 14 | Be3 | Bh4 | Rc8 | Rc8 |
| 15 | Bd3 | Rac1 | Bb4 | Bb4 |
| 16 | Bf4 | a3 | Na5 | Re8 |
| 17 | Qc2 | Rac1 | Nc4 | Nc4 |
| 18 | Kh1 | Rac1 | Nxb2 | Nxb2 |
| 19 | Bf1 | Qxb2 | Bxc3 | Bxc3 |
| 20 | Re2 | Reb1 | Bxd4 | Bxd4 |
| 21 | Qd2 | Nxd4 | Bc3 | Bc3 |
| 22 | Rc1 | Qc2 | Bxd2 | Bxd2 |
| 23 | Rxe6 | Rxc8 | Rxc1 | Bxc1 |
| 24 | Nxd2 | Nxd2 | fxe6 | Rxf1+ |
| 25 | Kg1 | Bxh6 | Rc6 | Rxf1+ |
| 26 | Kh2 | Nf3 | Nc4 | Rc8 |
| 27 | Nb3 | Nf3 | e5 | e5 |
| 28 | Bg3 | Bg3 | Re8 | Re8 |
| 29 | Bh4 | a4 | Qc8 | Qb6 |
| 30 | a4 | g3 | Rce6 | h5 |
| 31 | g4 | Be2 | Ne4 | Nd6 |
| 32 | Bd3 | Bd3 | Kf8 | Qc7 |
| 33 | f4 | Bb1 | Rd6 | exf4 |
| 34 | f5 | Na5 | Ne3 | Ne3 |
| 35 | Na5 | f6 | a6 | Qc1 |
| 36 | Nb3 | f6 | Qc3 | Qc3 |
| 37 | Be2 | Bxe4 | Qb2 | Qc2 |
| 38 | Be7+ | Nc1 | Kxe7 | Rxe7 |
| 39 | Nd4 | Nc1 | exd4 | exd4 |
| 40 | f6+ | f6+ | gxf6 | gxf6 |
| 41 | Kg1 | h4 | Qxe2 | Qxe2 |
| 42 | h4 | h4 | Qg2# | Qg2# |
Detailed Analysis
Evaluation Chart
Evaluation:
How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate:
A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).
Skill Radar
Estimated from engine evaluations. It may not match your actual strength.
How Scores Work:
For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
| Opening | Moves 1 to 10 |
|---|---|
| Tactics | Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?) |
| Strategy | Moves other than Opening, Endgame and Tactics |
| Endgame | Moves once both sides together have 8 or fewer pieces other than kings and pawns |
| Consistency | Share of all moves that did not drop the winning chance by 10% or more |
* The win % and accuracy formulas are based on Lichess's calculations.
Win % and Accuracy
Win %:
Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy:
For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.
Evaluation Chart
Evaluation:
How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate:
A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).
Skill Radar
Estimated from engine evaluations. It may not match your actual strength.
How Scores Work:
For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
| Opening | Moves 1 to 10 |
|---|---|
| Tactics | Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?) |
| Strategy | Moves other than Opening, Endgame and Tactics |
| Endgame | Moves once both sides together have 8 or fewer pieces other than kings and pawns |
| Consistency | Share of all moves that did not drop the winning chance by 10% or more |
* The win % and accuracy formulas are based on Lichess's calculations.
Win % and Accuracy
Win %:
Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy:
For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.
Press Close to go to the game analysis page.