Lesson No.008

ECO C42 White wins Opening: Intermediate Medium game, 37 moves Opening: Petrov's Defense

Black
hgfe dcba
8765 4321
1234 5678
abcd efgh
White

Explanation

Game Moves

Show best moves
# White Best Black Best
1 e4 e4 e5 c5
2 Nf3 Nf3 Nf6 Nc6
3 Nxe5 Nxe5 Nc6 d6
4 Nxc6 Nxc6 dxc6 dxc6
5 d3 d3 h6 Bc5
6 c3 Be2 Be6 Bg4
7 Qc2 Be2 Qd7 c5
8 d4 Be2 O-O-O g5
9 Nd2 Be2 Kb8 Re8
10 Be2 Be2 g5 g5
11 O-O O-O g4 h5
12 b4 f4 h5 h5
13 Nb3 f4 b6 Re8
14 c4 c4 Bxb4 h4
15 a3 d5 Nxe4 Be7
16 axb4 axb4 h4 Nxf2
17 Bd3 Bf4 f5 Nxf2
18 Qa2 Qa2 a5 Qg7
19 Nxa5 Nxa5 c5 Nc3
20 b5 Bxe4 Bd5 Qg7
21 Nc6+ cxd5 Bxc6 Bxc6
22 Qa7+ bxc6 Kc8 Kc8
23 bxc6 bxc6 Qxc6 Qxc6
24 d5 d5 Kd7 Qb7
25 dxc6+ dxc6+ Kxc6 Kxc6
26 Bf4 Qa4+ Rd6 Nd6
27 Qa4+ Qa4+ Kb7 Kb7
28 Qa7+ Qa6+ Kc8 Kc8
29 Bxe4 Bxe4 fxe4 fxe4
30 Bxd6 Bxd6 Rh7 cxd6
31 Qa8+ Rfd1 Kd7 Kd7
32 Rfd1 Rfd1 g3 Rg7
33 Bf8+ Bxc5+ Ke6 Ke6
34 Qc6+ Qc6+ Kf7 Kf7
35 Rd7+ Rd7+ Kg8 Kg8
36 Qg6+ Qg6+ Rg7 Rg7
37 Qxg7# Qxg7#

Detailed Analysis

Evaluation Chart

Evaluation: How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate: A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).

Skill Radar

Estimated from engine evaluations. It may not match your actual strength.

How Scores Work: For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
Opening Moves 1 to 10
Tactics Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?)
Strategy Moves other than Opening, Endgame and Tactics
Endgame Moves once both sides together have 8 or fewer pieces other than kings and pawns
Consistency Share of all moves that did not drop the winning chance by 10% or more

* The win % and accuracy formulas are based on Lichess's calculations.

Win % and Accuracy

Win %: Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy: For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.

Evaluation Chart

Evaluation: How good the position is, in pawns (1 pawn = 1.0). + (blue) means you are better, − (red) means your opponent is. Capped at ±10. Touch a point to see the actual value.
◆ Mate: A position with checkmate in sight (shown at ±10). Touch a point to see the moves to checkmate (M3: you mate in 3, -M3: your opponent mates in 3).

Skill Radar

Estimated from engine evaluations. It may not match your actual strength.

How Scores Work: For each move, the winning chance (calculated from the evaluation) before and after the move is compared; the less it drops, the higher the move's accuracy. Each item is the average accuracy of its moves (out of 100). Items with fewer than 3 moves show (-) (Tactics is scored from a single move).
Opening Moves 1 to 10
Tactics Moves right after the opponent dropped their winning chance by 10% or more (did you take the chance?)
Strategy Moves other than Opening, Endgame and Tactics
Endgame Moves once both sides together have 8 or fewer pieces other than kings and pawns
Consistency Share of all moves that did not drop the winning chance by 10% or more

* The win % and accuracy formulas are based on Lichess's calculations.

Win % and Accuracy

Win %: Your chance of winning (0–100), calculated from the evaluation after each move.
Accuracy: For each of your moves, a score (0–100) comparing your winning chance before and after the move. A move that keeps your winning chance scores 100.

Press Close to go to the game analysis page.